#ifndef __BOLA_PHYS_H__
#define __BOLA_PHYS_H__

void phys_init();

void phys_update();

void ball_apply_impulse(float i, float ang, int num);

void ball_get_pos(float *x, float *y, int num);

void ball_set_pos(float x, float y, int num);

void ball_stop(int num);

float balls_movement();

int ball_destroyed(int i);

#endif
